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Gary and Christian will have the support of an experienced group of project and department leaders who are ready to guide BioWare into the future. Christian Dailey has been a driving force for BioWare as Studio Director for BioWare Austin and will be taking over the role of Dragon Age’s Executive Producer. Director of Development Operations, who will be BioWare’s interim Studio GM. We have a very talented leader in Gary McKay, our Sr. One of the things that makes these decisions easier is knowing that BioWare will move forward with a strong and complete set of studio leaders. We have worked together since the early days of BioWare and I have valued his contribution immensely-especially in recent years as a key partner in leading the studio. Mark Darrah, the Executive Producer for Dragon Age, is also announcing his retirement from the studio today. I’m not sure exactly what that is yet, but I know that I want to start by rediscovering my creative passion through more personal work. For me, it’s been the realization that I still have tremendous energy to create, but also that I need to try something different. It’s an exciting time, both in terms of projects you’ve heard about, and some things not yet announced.Īrriving at this point has been an opportunity for me to reflect on my own future, and 2020 has been a year that forced all of us to re-imagine how we think about work and life. And on N7 Day we announced Mass Effect: The Legendary Edition and gave a hint at what’s coming next in the Mass Effect universe. A few months ago we provided a deeper look at the work that’s going into the next huge Dragon Age game. This year we’ve been inspired by the continued community support for our ongoing work on Star Wars: The Old Republic and Anthem. Now, as BioWare celebrates its 25th anniversary, the studio is poised for an exciting new era of amazing games. When I became Studio GM a little over three years ago, our goal as a leadership team was to position our people and projects for long-term success. But I also know that this is a good time for a change, for both myself and BioWare. I will miss being able to work every day with our inspiring developers on the biggest and most exciting projects I can imagine.
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It’s not an easy decision to make, and big changes like this always come with a certain degree of sadness. And now, after nearly 20 years of work at BioWare, I’ve made the decision to retire from the studio and make way for the next generation of studio leaders. I’m incredibly fortunate to have had a career where I’ve been able to work with brilliantly talented people, create entire worlds from our imaginations, and see them being enjoyed by millions of people around the world. Hieronder de volledige verklaringen van Casey Hudsin en Mark Darrah: Message from Casey Hudson Mike Gamble blijft de game directeur van de Mass Effect series. Matthew Goldman blijft de creative director van dat project. Christian Dailey wordt de nieuwe Dragon Age executive producer. De volgende Dragon Age en Mass Effect zijn gewoon in ontwikkeling.īioWare senior director of development operations Gary McKay, wordt de nieuwe General Manager van BioWare. Mark Darrah was de game directeur van de laatste zeer geprezen game van BioWare, namelijk Dragon Age Inquisition.īeide heren geven aan dat de projecten gewoon doorgaan binnen BioWare. Hudson was de game directeur van de zeer goed ontvangen Mass Effect-trilogie. BioWare General Manager Casey Hudson en Dragon Age executive producer Mark Darrah verlaten nu de studio. Daar komen nu nog eens twee grote namen bij. Veel veteranen van de gloriedagen van de tijd dat BioWare de koning van westerste RPG’s was, hebben de studio verlaten. Meer de problemen blijven zich maar opstapelen. Gaat alles wel goed bij BioWare? De laatste projecten Mass Effect Andromeda en Anthem zijn geen successen geweest.